Publications
“Virtual-view adaptation for 3D multiview video streaming”, in IST / SPIE Electronic Imaging, 2010, p. 12 pages.
, “Quality improving techniques in DIBR for free-viewpoint video”, in 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 2009.
, “Quality improving techniques for free-viewpoint DIBR”, in IST / SPIE Electronic Imaging, 2010, p. 10 pages.
, “Plane segmentation and decimation of point clouds for 3D environment reconstruction”, in Proceedings of the 10th annual IEEE Consumer Communications and Networking Conference, 2013, pp. 43-49.
, “Objective quality analysis for free-viewpoint DIBR”, in International Conference on Image Processing (ICIP), 2010.
, “IGLANCE: interactive free viewpoint for 3D TV”, in 3D Stereo Media conference, 2009, p. 4 pages.
, “Free-viewpoint depth image based rendering”, in Journal of Visual Communication and Image Representation, 2010, pp. 533-541.
, “Flexible multi-modal graph-based segmentation”, in Advanced Concepts for Intelligent Vision Systems (ACIVS) Vol. 8192. Lecture Notes in Computer Science, 2013.
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“Fast and Improved Examplar-Based Inpainting Techniques for Natural Images”, in Proceedings of the 33rd WIC Symposium on information theory in the Benelux joint with the 2nd WIC/IEEE SP Symposium on Information Theory and Signal Processing in the Benelux, 2012, pp. 13-19.
, “Depth-guided inpainting algorithm for free-viewpoint video”, in 19th IEEE International Conference on Image Processing (ICIP), 2012, pp. 1721 - 1724.
, “Dense range images from sparse point clouds using multi-scale processing”, in IEEE 2013 Workshop on Robot Vision (WORV), 2012.
, “Conversion of free-viewpoint 3DTV signals for stereo displays”, in 31st Symposium on Information Theory in the Benelux, 2010, pp. 89-96.
, “Conversion of free-viewpoint 3D multi-view video for stereoscopic displays”, in IEEE International Workshop on Hot Topics in 3D, in conjunction with International Conference on Multimedia and Expo (ICME), 2010.
, “3D Colored model generation based on multiview textures and triangular mesh”, in Proceedings of the 7th ACM/IEEE International Conference on Distributed Smart Cameras, 2013, pp. 56-61.
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